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Continue reading →: EscapePursued by the Troth, a Neiss tries to escape to the dark wood where legend tells of a portal to the land of the ancients. If she could find the portal, she could get help from the old ones whom the Troth fear so much.
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Continue reading →: The TriquetraFearing the worst, the council of elders sends Muzhichik to guard the Triquetra. If Mörken should learn of its existence, he may attempt to alter his past to favor his rise to ultimate power over the forest.
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Continue reading →: Message ReceivedWith the Troth army surrounding the ancient forest, the Watchers must rely on winged messengers to help organize Waldvolker’s resistance to Mörken’s invasion.







